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17 May 2024: Card library updated.

Dungrove Elder

2G · Creature — Treefolk

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control. */*

Similar cards

Color identity:
NameManaTypeText
Curse of Conformity 4WEnchantment — Aura Curse Enchant player Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.
Reprobation 1WEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)
Illusory Wrappings 2UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2.
Reduce in Stature 2UEnchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/2.
Ichthyomorphosis 2UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
Fowl Play 2UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
Wintermoor Commander WBCreature — Human Knight Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 2/*
Scale Up GSorcery Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Saw in Half 2BInstant Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.
Serpentine Ambush 1UInstant Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5.
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