Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dusk's Landing

B · Sorcery

Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.

Similar cards

Color identity:
NameManaTypeText
Witch Hunt 4REnchantment Players can't gain life. At the beginning of your upkeep, Witch Hunt deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
Spirit of Malevolence 1BCreature — Spirit When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. 2/1
Merfolk Looter 1UCreature — Merfolk Rogue {T}: Draw a card, then discard a card. 1/1
Nadier's Nightblade 2BCreature — Elf Warrior Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. 1/3
Orchard Elemental 5GCreature — Elemental Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote. 2/2
Explore 1GSorcery You may play an additional land this turn. Draw a card.
Accelerate 1RInstant Target creature gains haste until end of turn. Draw a card.
Expedite RInstant Target creature gains haste until end of turn. Draw a card.
Library of Alexandria Land {T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.
Death's Oasis WBGEnchantment Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand. {1}, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control.
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