M:tG card similarity search
B · Sorcery
Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.
Name | Mana | Type | Text |
---|---|---|---|
Crushing Disappointment | 3B | Instant | Each player loses 2 life. You draw two cards. |
Path of Bravery | 2W | Enchantment | As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. |
Teferi's Tutelage | 2U | Enchantment | When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) |
Nylea's Disciple | 2GG | Creature — Centaur Archer | When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 3/3 |
Humble Defector | 1R | Creature — Human Rogue | {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn. 2/1 |
Blood Pact | 2B | Instant | Target player draws two cards and loses 2 life. |
Painful Lesson | 2B | Sorcery | Target player draws two cards and loses 2 life. |
Sign in Blood | BB | Sorcery | Target player draws two cards and loses 2 life. |
Exile | 2W | Instant | Exile target nonwhite attacking creature. You gain life equal to its toughness. |
Willowdusk, Essence Seer | 1BG | Legendary Creature — Dryad Druid | {1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery. 3/3 |