Card Codex

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17 May 2024: Card library updated.

Dusk's Landing

B · Sorcery

Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.

Similar cards

Color identity:
NameManaTypeText
Fast 2RInstant Discard a card, then draw two cards.
Avenger en-Dal 1WCreature — Human Spellshaper {2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness. 1/1
Careful Study USorcery Draw two cards, then discard two cards.
Scan the Clouds 1UInstant — Adventure Draw two cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)
Market 2USorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.
Kaito's Pursuit 2BSorcery Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Regna, the Redeemer 5WLegendary Creature — Angel Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. 4/4
Call In a Professional 2RInstant Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
Gerrard's Wisdom 2WWSorcery You gain 2 life for each card in your hand.
Presence of the Wise 2WWSorcery You gain 2 life for each card in your hand.
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