Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dusk's Landing

B · Sorcery

Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.

Similar cards

Color identity:
NameManaTypeText
Gixian Puppeteer 3BCreature — Phyrexian Warlock Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield. 4/3
Wall of Hope WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3
Faithless Salvaging 1RInstant Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Yawgmoth's Edict 1BEnchantment Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Grim Feast 1BGEnchantment At the beginning of your upkeep, Grim Feast deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.
Case of the Crimson Pulse 2REnchantment — Case When this Case enters the battlefield, discard a card, then draw two cards. To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of your upkeep, discard your hand, then draw two cards.
Grave Consequences 1BInstant Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card.
Audacious Thief 2BCreature — Human Rogue Whenever Audacious Thief attacks, you draw a card and you lose 1 life. 2/2
Qarsi Sadist 1BCreature — Human Cleric Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life. 1/3
Convalescence 1WEnchantment At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
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