Card Codex

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17 May 2024: Card library updated.

Dusk Charger

3B · Creature — Horse

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city's blessing. 3/3

Similar cards

Color identity:
NameManaTypeText
Frightshroud Courier 2BCreature — Zombie You may choose not to untap Frightshroud Courier during your untap step. {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) 2/1
Fledgling Osprey UCreature — Bird Fledgling Osprey has flying as long as it's enchanted. 1/1
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Battle Sliver 4RCreature — Sliver Sliver creatures you control get +2/+0. 3/3
Cleaving Sliver 3RCreature — Sliver Sliver creatures you control get +2/+0. 2/2
Megantic Sliver 5GCreature — Sliver Sliver creatures you control get +3/+3. 3/3
Predatory Sliver 1GCreature — Sliver Sliver creatures you control get +1/+1. 1/1
Steelform Sliver 2WCreature — Sliver Sliver creatures you control get +0/+1. 2/2
Hagra Crocodile 3BCreature — Crocodile Hagra Crocodile can't block. Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. 3/1
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