M:tG card similarity search
5BB · Creature — Horror
As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life. When Dusk Mangler enters the battlefield, each opponent sacrifices a creature, discards a card, and loses 4 life. 5/4
Name | Mana | Type | Text |
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Pale Rider of Trostad | 1B | Creature — Spirit | Skulk (This creature can't be blocked by creatures with greater power.) When Pale Rider of Trostad enters the battlefield, discard a card. 3/3 |
Wasteland Raider | 2BB | Creature — Human Mercenary | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Wasteland Raider enters the battlefield, each player sacrifices a creature. 4/3 |
Elderfang Venom | 2BG | Enchantment | Attacking Elves you control have deathtouch. Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life. |
Bloodrage Brawler | 1R | Creature — Minotaur Warrior | When Bloodrage Brawler enters the battlefield, discard a card. 4/3 |
Night Market Lookout | B | Creature — Human Rogue | Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life. 1/1 |
Medicine Bag | 3 | Artifact | {1}, {T}, Discard a card: Regenerate target creature. |
Rare-B-Gone | 2BR | Sorcery | Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare. |
Defiler of Flesh | 2BB | Creature — Phyrexian Horror | Menace As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay. Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn. 4/4 |
Crushing Disappointment | 3B | Instant | Each player loses 2 life. You draw two cards. |
Infernal Sovereign | 4BB | Creature — Demon | Flying, trample Skip your draw step. Whenever you play a land or cast a spell, you draw a card and you lose 1 life. 6/6 |