Card Codex

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17 May 2024: Card library updated.

Duskmantle Seer

2UB · Creature — Vampire Wizard

Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand. 4/4

Similar cards

Color identity:
NameManaTypeText
Ransack the Lab 1BSorcery Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Strategic Planning 1USorcery Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Triskaidekaphobia 3BEnchantment At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.
Abhorrent Overlord 5BBCreature — Demon Flying When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) At the beginning of your upkeep, sacrifice a creature. 6/6
Mirror Mirror 7Artifact Mirror Mirror enters the battlefield tapped. {7}, {T}, Sacrifice Mirror Mirror: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.
Riveteers Ascendancy BRGEnchantment Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
Primeval Spawn 5WUBRGCreature — Avatar If Primeval Spawn would enter the battlefield and it wasn't cast or no mana was spent to cast it, exile it instead. Vigilance, trample, lifelink When Primeval Spawn leaves the battlefield, exile the top ten cards of your library. You may cast any number of spells with total mana value 10 or less from among them without paying their mana costs. 10/10
Thoughtseize BSorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Vile Consumption 1UBEnchantment All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Heartwarming Redemption 2RWInstant Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
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