M:tG card similarity search
R · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
Name | Mana | Type | Text |
---|---|---|---|
Gorilla Berserkers | 3GG | Creature — Ape Berserker | Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. 2/3 |
Lim-Dûl's Cohort | 1BB | Creature — Zombie | Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn. 2/3 |
Bedlam | 2RR | Enchantment | Creatures can't block. |
Granite Grip | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 for each Mountain you control. |
Touch of Invisibility | 3U | Sorcery | Target creature can't be blocked this turn. Draw a card. |
The Brute | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature. |
Serpent Skin | 2G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature. |
Slip Through Space | U | Sorcery | Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card. |
Harbor Bandit | 2B | Creature — Human Rogue | Harbor Bandit gets +1/+1 as long as you control an Island. {1}{U}: Harbor Bandit can't be blocked this turn. 2/2 |
Song of Serenity | 1G | Enchantment | Creatures that are enchanted can't attack or block. |