Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dust Stalker

2BR · Creature — Eldrazi

Devoid (This card has no color.) Haste At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. 5/3

Similar cards

Color identity:
NameManaTypeText
Aether Tradewinds 2UInstant Return target permanent you control and target permanent you don't control to their owners' hands.
Goblin Influx Array 3REnchantment Goblin spells you cast cost {R} less to cast. (If it doesn't require {R}, it costs {1} less to cast.) At the beginning of your end step, conjure a random card from Goblin Influx Array's spellbook into your hand.
Khalni Gem 4Artifact When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color.
Cloakwood Hermit 2GLegendary Enchantment — Background Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."
Trove of Temptation 3REnchantment Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of your end step, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Touch the Spirit Realm 2WEnchantment When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Keeper of the Nine Gales 2UCreature — Bird Wizard Flying {T}, Tap two untapped Birds you control: Return target permanent to its owner's hand. 1/2
Mnemonic Betrayal 1UBSorcery Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile Mnemonic Betrayal.
Trade Routes 1UEnchantment {1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card.
Heat Shimmer 2RSorcery Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."
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