Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dust of Moments

2W · Instant

Choose one — • Remove two time counters from each permanent and each suspended card. • Put two time counters on each permanent with a time counter on it and each suspended card.

Similar cards

Color identity:
NameManaTypeText
Deafening Clarion 1RWSorcery Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn.
Trusty Retriever 3WCreature — Dog When Trusty Retriever enters the battlefield, choose one — • Put a +1/+1 counter on Trusty Retriever. • Return target artifact or enchantment card from your graveyard to your hand. 2/3
Aether Snap 3BBSorcery Remove all counters from all permanents and exile all tokens.
Cleansing Nova 3WWSorcery Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.
Inspiring Refrain 4UUSorcery Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Tooth and Nail 5GGSorcery Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)
Mishra's Onslaught 3RInstant Choose one — • Create two 1/1 colorless Soldier artifact creature tokens. • Creatures you control get +2/+0 until end of turn.
Boros Charm RWInstant Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
Valorous Stance 1WInstant Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.
You Come to the Gnoll Camp 1RInstant Choose one — • Intimidate Them — Up to two target creatures can't block this turn. • Fend Them Off — Target creature gets +3/+1 until end of turn.
Page 16