Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dwarven Armory

2RR · Enchantment

{2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.

Similar cards

Color identity:
NameManaTypeText
Woodland Champion 1GCreature — Elf Scout Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion. 2/2
Anurid Scavenger 2GCreature — Frog Beast Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. 3/3
Promising Duskmage 2BCreature — Human Warlock When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card. 2/3
Shimatsu the Bloodcloaked 3RLegendary Creature — Demon Spirit As Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it. 0/0
Fallow Wurm 2GCreature — Wurm When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card. 4/4
Thundering Wurm 2GCreature — Wurm When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card. 4/4
Captive Weird UCreature — Weird Defender {3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.) 1/3
Primal Adversary 2GCreature — Wolf Trample When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands. 4/3
Teferi's Response 1UInstant Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards.
Living Plane 2GGWorld Enchantment All lands are 1/1 creatures that are still lands.
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