M:tG card similarity search
RRR · Creature — Dwarf
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Ashcoat of the Shadow Swarm | 3B | Legendary Creature — Rat Warlock | Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control. At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) 3/4 |
| Chrome Prowler | 2U | Artifact Creature — Phyrexian Cat | Flash When Chrome Prowler enters the battlefield, tap target creature an opponent controls. 3/2 |
| Knight of Dawn's Light | 1W | Creature — Human Knight | First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn. 2/2 |
| Civic Gardener | 1G | Creature — Human Citizen | Whenever Civic Gardener attacks, untap target creature or land. 2/2 |
| Hazoret's Favor | 2R | Enchantment | At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step. |
| Vow of Duty | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control. |
| You Look Upon the Tarrasque | 4G | Instant | Choose one — • Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn. • Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so. |
| Leonin Snarecaster | 1W | Creature — Cat Soldier | When Leonin Snarecaster enters the battlefield, you may tap target creature. 2/1 |
| Impetuous Protege | 2R | Creature — Human Warrior | Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.) Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. 0/4 |
| Sunken City | UU | Enchantment | At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1. |