M:tG card similarity search
2R · Artifact — Equipment
When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. Equipped creature gets +3/+0 and has trample. Equip {3}
Name | Mana | Type | Text |
---|---|---|---|
Emperor Mihail II | 1UU | Legendary Creature — Merfolk Noble | You may look at the top card of your library any time. You may cast Merfolk spells from the top of your library. Whenever you cast a Merfolk spell, you may pay {1}. If you do, create a 1/1 blue Merfolk creature token. 3/3 |
Pegasus Refuge | 3W | Enchantment | {2}, Discard a card: Create a 1/1 white Pegasus creature token with flying. |
Gleeful Demolition | R | Sorcery | Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens. |
Nomads' Assembly | 4WW | Sorcery | Create a 1/1 white Kor Soldier creature token for each creature you control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Executioner's Hood | 2 | Artifact — Equipment | Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Call | 4WU | Sorcery | Create four 1/1 white Bird creature tokens with flying. Fuse (You may cast one or both halves of this card from your hand.) |
Die Young | 1B | Sorcery | Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way. |
Auriok Survivors | 5W | Creature — Human Soldier | When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. 4/6 |
Welcome Home | 5GG | Sorcery — Adventure | Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) |
Promise of Bunrei | 2W | Enchantment | When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens. |