M:tG card similarity search
2R · Creature — Dwarf Nomad
{T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Vantress Gargoyle | 1U | Artifact Creature — Gargoyle | Flying Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard. Vantress Gargoyle can't block unless you have four or more cards in hand. {T}: Each player mills a card. 5/4 |
Sabertooth Outrider | 3R | Creature — Human Warrior | Trample Formidable — Whenever Sabertooth Outrider attacks, if creatures you control have total power 8 or greater, Sabertooth Outrider gains first strike until end of turn. 4/2 |
Alms Beast | 2WB | Creature — Beast | Creatures blocking or blocked by Alms Beast have lifelink. 6/6 |
Blind-Spot Giant | 2R | Creature — Giant Warrior | Blind-Spot Giant can't attack or block unless you control another Giant. 4/3 |
Harbor Serpent | 4UU | Creature — Serpent | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5 |
It That Heralds the End | 1C | Creature — Eldrazi Drone | Colorless spells you cast with mana value 7 or greater cost {1} less to cast. Other colorless creatures you control get +1/+1. 2/2 |
Singing Tree | 3G | Creature — Plant | {T}: Target attacking creature has base power 0 until end of turn. 0/3 |
Linvala, Shield of Sea Gate | 1WU | Legendary Creature — Angel Wizard | Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. 3/3 |
Veil of Summer | G | Instant | Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) |
Decree of Pain | 6BB | Sorcery | Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. |