Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dwarven Nomad

2R · Creature — Dwarf Nomad

{T}: Target creature with power 2 or less can't be blocked this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
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Spined Sliver RGCreature — Sliver Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it. 2/2
Stalwart Pathlighter 2WCreature — Human Soldier Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. 3/1
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Flameskull 1RRCreature — Skeleton Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) 3/1
Mascot Interception 3RSorcery This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Gang of Elk 5GCreature — Elk Beast Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4
High Troller 3RCreature — Troll Shaman All targeted spells and abilities cost {2} less and have their targets chosen randomly. 4/1
Mind Grind XUBSorcery Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.
Doc Aurlock, Grizzled Genius GULegendary Creature — Bear Druid Spells you cast from your graveyard or from exile cost {2} less to cast. Plotting cards from your hand costs {2} less. 2/3
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