Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dwarven Nomad

2R · Creature — Dwarf Nomad

{T}: Target creature with power 2 or less can't be blocked this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Bouncing Beebles 2UCreature — Beeble Bouncing Beebles can't be blocked as long as defending player controls an artifact. 2/2
Scrapdiver Serpent 5UUCreature — Serpent Scrapdiver Serpent can't be blocked as long as defending player controls an artifact. 5/5
Skyblinder Staff 1Artifact — Equipment Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Beacon Behemoth 3GGCreature — Beast {1}: Target creature with power 5 or greater gains vigilance until end of turn. 5/3
Jamuraan Lion 2WCreature — Cat {W}, {T}: Target creature can't block this turn. 3/1
Merfolk Sovereign 1UUCreature — Merfolk Noble Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn. 2/2
The Foretold Soldier 2GGCreature — Alien Zombie Soldier The Foretold Soldier must be blocked if able. The Foretold Soldier can't be blocked by more than one creature. Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/6
Gutter Skulker 3UCreature — Spirit Gutter Skulker can't be blocked as long as it's attacking alone. Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/3
Merry-Go-Round Artifact — Attraction Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Demonic Dread 1BRSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Target creature can't block this turn.
Page 29