M:tG card similarity search
2R · Creature — Dwarf Nomad
{T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Vedalken Infiltrator | 1U | Creature — Vedalken Rogue | Vedalken Infiltrator can't be blocked. Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. 1/3 |
Gang Up | XB | Instant | Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Destroy target creature with power X or less. |
Vigean Hydropon | 1GU | Creature — Plant Mutant | Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block. 0/0 |
Magistrate's Veto | 2R | Enchantment | White creatures and blue creatures can't block. |
Killing Glare | XB | Instant | Destroy target creature with power X or less. |
Visara the Dreadful | 3BBB | Legendary Creature — Gorgon | Flying {T}: Destroy target creature. It can't be regenerated. 5/5 |
Glorfindel, Dauntless Rescuer | 2G | Legendary Creature — Elf Noble | Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn. 3/2 |
Ghost of Ramirez DePietro | 2U | Legendary Creature — Spirit Pirate | Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.) 2/3 |
Goblin Shortcutter | 1R | Creature — Goblin Scout | When Goblin Shortcutter enters the battlefield, target creature can't block this turn. 2/1 |
Solar Tide | 4WW | Sorcery | Choose one — • Destroy all creatures with power 2 or less. • Destroy all creatures with power 3 or greater. Entwine—Sacrifice two lands. (Choose both if you pay the entwine cost.) |