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17 May 2024: Card library updated.

Dwarven Priest

3W · Creature — Dwarf Cleric

When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. 2/4

Similar cards

Color identity:
NameManaTypeText
Temple Elder 2WCreature — Human Cleric {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/2
Healing Hands 2WSorcery Target player gains 4 life. Draw a card.
Sanctum Seeker 2BBCreature — Vampire Knight Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4
Imperial Ceratops 4WCreature — Dinosaur Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life. 3/5
Ravenous Daggertooth 2GCreature — Dinosaur Enrage — Whenever Ravenous Daggertooth is dealt damage, you gain 2 life. 3/2
Vitalizing Cascade XGWInstant You gain X plus 3 life.
Radiant Smite 1WInstant Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life. Cycling {W} When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life.
Shu Farmer 1WCreature — Human {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/1
Wildgrowth Walker 1GCreature — Elemental Whenever a creature you control explores, put a +1/+1 counter on Wildgrowth Walker and you gain 3 life. 1/3
Punish Ignorance WUUBInstant Counter target spell. Its controller loses 3 life and you gain 3 life.
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