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17 May 2024: Card library updated.

Dwarven Priest

3W · Creature — Dwarf Cleric

When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control. 2/4

Similar cards

Color identity:
NameManaTypeText
Alert Heedbonder 1G/WG/WCreature — Human Scout Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. 2/4
Gnawing Zombie 1BCreature — Zombie {1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life. 1/3
Drain the Well 2B/GB/GSorcery Destroy target land. You gain 2 life.
Maw of the Mire 4BSorcery Destroy target land. You gain 4 life.
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
Stormscape Battlemage 2UCreature — Metathran Wizard Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.) When Stormscape Battlemage enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life. When Stormscape Battlemage enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. 2/2
Thieving Amalgam 5BBCreature — Ape Snake At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. 6/7
Scrapheap 3Artifact Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life.
Nocturnal Feeder 2BCreature — Vampire Rogue Flying When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life. 2/1
Spirit of Malevolence 1BCreature — Spirit When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. 2/1
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