M:tG card similarity search
3R · Sorcery
Create two 2/1 red Dwarf Berserker creature tokens. Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Name | Mana | Type | Text |
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Magda, the Hoardmaster | 1R | Legendary Creature — Dwarf Berserker | Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery. 2/2 |
Icatian Town | 5W | Sorcery | Create four 1/1 white Citizen creature tokens. |
Release the Dogs | 3W | Sorcery | Create four 1/1 white Dog creature tokens. |
Birthing Hulk | 6G | Creature — Eldrazi Drone | Devoid (This card has no color.) When Birthing Hulk enters the battlefield, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}." ({C} represents colorless mana.) {1}{C}: Regenerate Birthing Hulk. 5/4 |
Godsire | 4RGGW | Creature — Beast | Vigilance {T}: Create an 8/8 Beast creature token that's red, green, and white. 8/8 |
Summon the School | 3W | Tribal Sorcery — Merfolk | Create two 1/1 blue Merfolk Wizard creature tokens. Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. |
Marsh Flitter | 3B | Creature — Faerie Rogue | Flying When Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens. Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn. 1/1 |
Tuktuk the Explorer | 2R | Legendary Creature — Goblin | Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token. 1/1 |
Goro-Goro, Disciple of Ryusei | 1R | Legendary Creature — Goblin Samurai | {R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.) 2/2 |
You See a Pair of Goblins | 2R | Instant | Choose one — • Charge Them — Creatures you control get +2/+0 until end of turn. • Befriend Them — Create two 1/1 red Goblin creature tokens. |