M:tG card similarity search
1R · Creature — Dwarf Soldier
Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. 2/1
| Name | Mana | Type | Text | 
|---|---|---|---|
| Dungeon Shade | 3B | Creature — Shade Spirit | Flying {B}: Dungeon Shade gets +1/+1 until end of turn. 1/1 | 
| Blood Hypnotist | 2R | Creature — Vampire | Blood Hypnotist can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. 3/3 | 
| Coward | 1R | Sorcery | Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel. | 
| Overwhelm | 5GG | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Creatures you control get +3/+3 until end of turn. | 
| Hulking Ogre | 2R | Creature — Ogre | Hulking Ogre can't block. 3/3 | 
| Ogre Taskmaster | 3R | Creature — Ogre | Ogre Taskmaster can't block. 4/3 | 
| Banners Raised | R | Instant | Creatures you control get +1/+0 until end of turn. | 
| Bar the Door | 2W | Instant | Creatures you control get +0/+4 until end of turn. | 
| Burn Bright | 2R | Instant | Creatures you control get +2/+0 until end of turn. | 
| Charge | W | Instant | Creatures you control get +1/+1 until end of turn. |