M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Kragma Butcher | 2R | Creature — Minotaur Warrior | Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn. 2/3 |
Bloodbat Summoner | Creature — Vampire Wizard | Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 | |
Wingshield Agent | 2U | Creature — Human Soldier | Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn. 2/3 |
Dwarven Pony | R | Creature — Horse | {1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 1/1 |
Gumdrop Poisoner | 2B | Creature — Human Warlock | Lifelink When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. 3/2 |
Necrobite | 2B | Instant | Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) |
Ojutai Monument | 3 | Artifact | {T}: Add {W} or {U}. {4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn. |
Firmament Sage | 3U | Creature — Human Wizard | If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield. Whenever day becomes night or night becomes day, draw a card. 2/3 |
Rabid Wolverines | 3GG | Creature — Wolverine | Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn. 4/4 |
Quickchange | 1U | Instant | Target creature becomes the color or colors of your choice until end of turn. Draw a card. |