Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dwarven Strike Force

4R · Creature — Dwarf Berserker

Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn. 4/3

Similar cards

Color identity:
NameManaTypeText
Acceptable Losses 3RSorcery As an additional cost to cast this spell, discard a card at random. Acceptable Losses deals 5 damage to target creature.
Icatian Crier 2WCreature — Human Spellshaper {1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens. 1/1
Woodcloaker 5GCreature — Elf Morph {2}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Woodcloaker is turned face up, target creature gains trample until end of turn. 3/3
Solitary Defiance 2UEnchantment As long as you control exactly one creature, that creature has vigilance and ward {2}. Whenever a creature you control attacks alone, seek two nonland cards, then discard a card.
Juggle the Performance 1BRSorcery Each player discards their hand, then conjures a duplicate of each of seven random cards from the library of the player to their right into their hand. The duplicates perpetually gain "Mana of any type can be spent to cast this spell."
Augur of Skulls 1BCreature — Skeleton Wizard {1}{B}: Regenerate Augur of Skulls. Sacrifice Augur of Skulls: Target player discards two cards. Activate only during your upkeep. 1/1
Pelakka Predation 2BSorcery Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.
Pirate Hat 1UArtifact — Equipment Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate {1} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Rousing Read 2UEnchantment — Aura Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying.
Erdwal Illuminator 1UCreature — Spirit Flying Whenever you investigate for the first time each turn, investigate an additional time. 1/3
Page 250