Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dwell on the Past

G · Sorcery

Target player shuffles up to four target cards from their graveyard into their library.

Similar cards

Color identity:
NameManaTypeText
Ringsight 1UBSorcery The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.
Terramorph 3GSorcery Search your library for a basic land card, put it onto the battlefield, then shuffle. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Path to Exile WInstant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sarkhan's Triumph 2RInstant Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.
Shield-Wall Sentinel 4Artifact Creature — Golem Defender When Shield-Wall Sentinel enters the battlefield, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle. 1/3
Bonecaller Cleric 1BCreature — Human Cleric {3}{B}, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. 2/1
Frilled Cave-Wurm 3UCreature — Salamander Wurm Descend 4 — Frilled Cave-Wurm gets +2/+0 as long as there are four or more permanent cards in your graveyard. 2/5
Run Afoul GInstant Target opponent sacrifices a creature with flying.
The Beamtown Bullies 1BRGLegendary Creature — Ogre Devil Warrior Vigilance, haste {T}: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 4/4
Mutual Epiphany Phenomenon When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
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