M:tG card similarity search
G · Sorcery
Target player shuffles up to four target cards from their graveyard into their library.
Name | Mana | Type | Text |
---|---|---|---|
Vedalken Entrancer | 3U | Creature — Vedalken Wizard | {U}, {T}: Target player mills two cards. 1/4 |
Trouble | 2R | Sorcery | Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.) |
Stallion of Ashmouth | 3B | Creature — Nightmare Horse | Delirium — {1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard. 3/3 |
Oblivion | 4B | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards. |
This Is How It Ends | 3B | Instant | Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library. |
Subcontract | B | Sorcery | A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card. |
Super Mutant Scavenger | 4G | Creature — Mutant Warrior | Trample When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand. 5/5 |
Mystic Zealot | 3W | Creature — Human Nomad Mystic | Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. 2/4 |
Moggcatcher | 2RR | Creature — Human Mercenary | {3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle. 2/2 |
Deception | 2B | Sorcery | Target opponent discards two cards. |