Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dwindle

2U · Enchantment — Aura

Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

Similar cards

Color identity:
NameManaTypeText
Dead Man's Chest 1BEnchantment — Aura Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Opal Avenger 2WEnchantment When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.
Cloud Sprite UCreature — Faerie Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. 1/1
Skywinder Drake 2UCreature — Drake Flying Skywinder Drake can block only creatures with flying. 3/1
Green Slime 2GCreature — Ooze Flash When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 2/2
Midnight Banshee 3BBBCreature — Spirit Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. 5/5
Steam Vines 1RREnchantment — Aura Enchant land When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice.
Leather Armor 1Artifact — Equipment Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.
Fertile Ground 1GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Gobsmacked 1WEnchantment — Aura Enchant nonland permanent As Gobsmacked enters the battlefield, choose a person outside the game. As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated.
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