Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dwynen, Gilt-Leaf Daen

2GG · Legendary Creature — Elf Warrior

Reach Other Elf creatures you control get +1/+1. Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control. 3/4

Similar cards

Color identity:
NameManaTypeText
Lightning Runner 3RRCreature — Human Warrior Double strike, haste Whenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase. 2/2
Roaring Slagwurm 5GGCreature — Wurm Whenever Roaring Slagwurm attacks, tap all artifacts. 6/4
Greatbow Doyen 4GCreature — Elf Archer Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. 2/4
Cliffhaven Vampire 2WBCreature — Vampire Warrior Ally Flying Whenever you gain life, each opponent loses 1 life. 2/4
Longtusk Stalker GCreature — Cat Whenever Longtusk Stalker enters the battlefield or attacks, you get {E}. Pay {E}{E}: Longtusk Stalker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0. 1/1
Dance of Shadows 3BBSorcery — Arcane Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Skyshroud Lookout 1GCreature — Elf Archer Reach When Skyshroud Lookout enters the battlefield, seek an Elf card. 1/1
Shrouded Shepherd 1WCreature — Spirit Warrior When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn. 2/2
Zulaport Cutthroat 1BCreature — Human Rogue Ally Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. 1/1
Moradin's Disciples 3WCreature — Dwarf Cleric Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3
Page 52