M:tG card similarity search
1B · Enchantment — Aura
Enchant creature When enchanted creature dies, target player discards two cards.
Name | Mana | Type | Text |
---|---|---|---|
Scourge of the Nobilis | 2R/W | Enchantment — Aura | Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) |
Loch Dragon | U/RU/RU/RU/R | Creature — Dragon | Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. 3/2 |
Phantatog | 1WU | Creature — Atog | Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card: Phantatog gets +1/+1 until end of turn. 1/2 |
Talas Explorer | 1U | Creature — Human Pirate Scout | Flying When Talas Explorer enters the battlefield, look at target opponent's hand. 1/1 |
Behold the Unspeakable | 3UU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Creatures you don't control get -2/-0 until your next turn. II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Ice Cage | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage. |
Desperate Farmer | 2B | Creature — Human Peasant | Lifelink When another creature you control dies, transform Desperate Farmer. 2/2 |
Sadistic Obsession | 3B | Enchantment — Aura | Enchant creature Enchanted creature has "{B}, {T}: Put a -1/-1 counter on target creature." |
Merfolk Seer | 2U | Creature — Merfolk Wizard | When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card. 2/2 |
Empty City Ruse | W | Sorcery | Target opponent skips all combat phases of their next turn. |