M:tG card similarity search
1B · Enchantment — Aura
Enchant creature When enchanted creature dies, target player discards two cards.
Name | Mana | Type | Text |
---|---|---|---|
Splatter Goblin | 1B | Creature — Phyrexian Goblin | When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. 2/1 |
Naughty | 1BB | Sorcery | Search another target player's library for a card and put that card into your hand. Then shuffle that player's library. |
Farsight Adept | 2W | Creature — Kor Wizard | When Farsight Adept enters the battlefield, you and target opponent each draw a card. 3/3 |
Early Harvest | 1GG | Instant | Target player untaps all basic lands they control. |
Linessa, Zephyr Mage | 3U | Legendary Creature — Human Wizard | {X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. 3/3 |
Vhal, Scholar of Creation | 2GU | Legendary Creature — Human Wizard | When this creature specializes, remove all study counters from it. Seek two creature cards with mana value less than or equal to the number of study counters removed this way. Put one of them onto the battlefield and shuffle the other into your library. {T}: Draw a card, then discard a card. 4/4 |
Heliod, the Radiant Dawn | 2WW | Legendary Enchantment Creature — God | When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 4/4 |
Form of the Approach of the Second Sun | 4W | Enchantment | When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head. When you draw yourself, you win the game. When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment. |
Final Punishment | 3BB | Sorcery | Target player loses life equal to the damage already dealt to that player this turn. |
Ray of Erasure | U | Instant | Target player mills a card. Draw a card at the beginning of the next turn's upkeep. |