M:tG card similarity search
2G · Host Creature — Beaver
When this creature enters the battlefield, you may untap target permanent. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Intrepid Paleontologist | 1G | Creature — Human Druid | {T}: Add one mana of any color. {2}: Exile target card from a graveyard. You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) 2/2 |
| Redcap Gutter-Dweller | 2RR | Creature — Goblin Warrior | Menace When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. 3/3 |
| Retrieve | 2G | Sorcery | Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve. |
| Atraxa's Skitterfang | 3 | Artifact Creature — Phyrexian Insect | Atraxa's Skitterfang enters the battlefield with three oil counters on it. At the beginning of combat on your turn, you may remove an oil counter from Atraxa's Skitterfang. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn. 2/2 |
| Inspiring Overseer | 2W | Creature — Angel Cleric | Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. 2/1 |
| Kagha, Shadow Archdruid | 2BG | Legendary Creature — Elf Druid | Whenever Kagha, Shadow Archdruid attacks, it gains deathtouch until end of turn. Mill two cards. (Put the top two cards of your library into your graveyard.) Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn. 1/4 |
| Alpine Houndmaster | RW | Creature — Human Warrior | When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle. Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. 2/2 |
| Sleeper Agent | B | Creature — Phyrexian Minion | When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. 3/3 |
| Woe Strider | 2B | Creature — Horror | When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Woe Strider escapes with two +1/+1 counters on it. 3/2 |
| Super Mutant Scavenger | 4G | Creature — Mutant Warrior | Trample When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand. 5/5 |