Card Codex

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17 May 2024: Card library updated.

Eagle of Deliverance

4WW · Creature — Bird Soldier

Flying When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less. 5/5

Similar cards

Color identity:
NameManaTypeText
Furious Rise 2REnchantment At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
About Face RInstant Switch target creature's power and toughness until end of turn.
Transmutation 1BInstant Switch target creature's power and toughness until end of turn.
Doom Weaver 4BBCreature — Spider Horror Reach Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power." 1/8
Sharpshooter Elf 2GCreature — Elf Ranger Reach Sharpshooter Elf's power is equal to the number of creatures you control. When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. */2
Enduring Scalelord 4GWCreature — Dragon Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. 4/4
Windreader Sphinx 5UUCreature — Sphinx Flying Whenever a creature with flying attacks, you may draw a card. 3/7
Carrier Pigeons 3WCreature — Bird Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1
Maze Glider 5UCreature — Elemental Flying Multicolored creatures you control have flying. 3/5
Aven Smokeweaver 2UUCreature — Bird Soldier Flying, protection from red 2/3
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