Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Early Frost

1U · Instant

Tap up to three target lands.

Similar cards

Color identity:
NameManaTypeText
Harmonious Emergence 3GEnchantment — Aura Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn.
Nissa's Renewal 5GSorcery Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.
A-Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Shimmering Mirage 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card.
Spiteful Blow 4BBSorcery Destroy target creature and target land.
Blinding Light 2WSorcery Tap all nonwhite creatures.
Rebuild the City 3BRGSorcery Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)
Earthlore GEnchantment — Aura Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.
Fallaji Excavation 3GGSorcery Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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