M:tG card similarity search
R · Enchantment — Aura
Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
| Name | Mana | Type | Text |
|---|---|---|---|
| Inniaz, the Gale Force | 3UU | Legendary Creature — Djinn | Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4 |
| Raging River | RR | Enchantment | Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label. |
| Thought Devourer | 2UU | Creature — Beast | Flying Your maximum hand size is reduced by four. 4/4 |
| Guul Draz Vampire | B | Creature — Vampire Rogue | As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 1/1 |
| Aerial Boost | 1W | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn. |
| Storm the Citadel | 4G | Sorcery | Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls." |
| Ral Zarek | 2UR | Legendary Planeswalker — Ral | [+1]: Tap target permanent, then untap another target permanent. [−2]: Ral Zarek deals 3 damage to any target. [−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. Loyalty 4 |
| Bloodborn Scoundrels | 5B | Creature — Vampire Rogue | Assist (Another player can pay up to {5} of this spell's cost.) When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. 4/4 |
| Daggerclaw Imp | 2B | Creature — Imp | Flying Daggerclaw Imp can't block. 3/1 |
| Loxodon Restorer | 4WW | Creature — Elephant Cleric | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Loxodon Restorer enters the battlefield, you gain 4 life. 3/4 |