Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Earthen Arms

1G · Sorcery

Put two +1/+1 counters on target permanent. Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Similar cards

Color identity:
NameManaTypeText
Timebender UCreature — Human Wizard Morph {U} When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. 1/1
Spiteful Squad 2WBCreature — Human Warlock Deathtouch Spiteful Squad enters the battlefield with two +1/+1 counters on it. When Spiteful Squad dies, put its counters on target creature you control. 0/0
Immaculate Magistrate 3GCreature — Elf Shaman {T}: Put a +1/+1 counter on target creature for each Elf you control. 2/2
Duskwalker BCreature — Human Minion Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1
Repeat Offender 1BCreature — Human Assassin {2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/1
Basri's Solidarity 1WSorcery Put a +1/+1 counter on each creature you control.
Inspiring Roar 3WSorcery Put a +1/+1 counter on each creature you control.
Titania's Boon 3GSorcery Put a +1/+1 counter on each creature you control.
Faerie Squadron UCreature — Faerie Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying. 1/1
Reyhan, Last of the Abzan 1BGLegendary Creature — Human Warrior Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.) 0/0
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