Card Codex

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17 May 2024: Card library updated.

Earthlore

G · Enchantment — Aura

Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

Similar cards

Color identity:
NameManaTypeText
Rubble 2RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.
Parallax Dementia 1BEnchantment — Aura Enchant creature Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Enchanted creature gets +3/+2. When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
Stamina 2GEnchantment — Aura Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature.
Demotion WEnchantment — Aura Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.
Hidden Stag 1GEnchantment Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.
Raging Gorilla 2RCreature — Ape Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. 2/3
Stoic Champion WWCreature — Human Soldier Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. 2/2
Furnace Spirit 2RCreature — Spirit Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1
Compulsory Rest 1WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
War Screecher 1WCreature — Bird Flying {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. 1/3
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