M:tG card similarity search
4GG · Creature — Dinosaur
Trample When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. 6/6
Name | Mana | Type | Text |
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Raffine's Informant | 1W | Creature — Human Wizard | When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 2/1 |
Giant Cindermaw | 2R | Creature — Dinosaur Beast | Trample Players can't gain life. 4/3 |
Jessie Zane, Fangbringer | 1GG | Legendary Creature — Human Assassin | Deathtouch When Jessie Zane enters the battlefield and whenever you cast a Snake spell, conjure a card named Ambush Viper into the top six cards of your library at random. It perpetually gains "When this creature enters the battlefield, draw a card." 3/4 |
Fragment of Konda | Enchantment Creature — Human Noble | Defender When Fragment of Konda dies, draw a card. 1/3 | |
Crumbling Colossus | 5 | Artifact Creature — Golem | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Crumbling Colossus attacks, sacrifice it at end of combat. 7/4 |
Axiom Engraver | 1R | Creature — Phyrexian Wizard | Axiom Engraver enters the battlefield with two oil counters on it. {T}, Remove an oil counter from Axiom Engraver, Discard a card: Draw a card. 1/3 |
Hamlet Glutton | 5GG | Creature — Giant | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Trample When Hamlet Glutton enters the battlefield, you gain 3 life. 6/6 |
Jor Kadeen, First Goldwarden | RW | Legendary Creature — Human Rebel | Trample Whenever Jor Kadeen, First Goldwarden attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card. 2/2 |
Toothy, Imaginary Friend | 3U | Legendary Creature — Illusion | Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it. 1/1 |
Ice | 1U | Instant | Tap target permanent. Draw a card. |