M:tG card similarity search
4GG · Creature — Giant Druid
Trample When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. 6/6
Name | Mana | Type | Text |
---|---|---|---|
Topiary Panther | 4GG | Creature — Plant Cat | Trample Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) 6/5 |
Thorn-Thrash Viashino | 3R | Creature — Viashino Warrior | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) {G}: Thorn-Thrash Viashino gains trample until end of turn. 2/2 |
Storm-Charged Slasher | Creature — Werewolf | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 | |
Wilson, Majestic Bear | 1GG | Legendary Creature — Bear Warrior | Reach, trample Ward {2} {1}{G}{G}, Exile Wilson from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery. 5/5 |
Voltaic Brawler | RG | Creature — Human Warrior | When Voltaic Brawler enters the battlefield, you get {E}{E} (two energy counters). Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn. 3/2 |
Gnathosaur | 4RR | Creature — Dinosaur | Sacrifice an artifact: Gnathosaur gains trample until end of turn. 5/4 |
Erstwhile Trooper | 1BG | Creature — Zombie Soldier | Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn. 2/2 |
Stonehoof Chieftain | 7G | Creature — Centaur Warrior | Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn. 8/8 |
Appeal | G | Sorcery | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. |
Overwhelming Stampede | 3GG | Sorcery | Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. |