M:tG card similarity search
4GG · Creature — Giant Druid
Trample When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn. 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Dwynen, Gilt-Leaf Daen | 2GG | Legendary Creature — Elf Warrior | Reach Other Elf creatures you control get +1/+1. Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control. 3/4 |
| Radiant Destiny | 2W | Enchantment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance. |
| Spectral Force | 3GG | Creature — Elemental Spirit | Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. 8/8 |
| Act of Heroism | 1W | Instant | Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. |
| Swarm of Locus | 1B | Creature — Insect Locus | Flying Whenever Swarm of Locus attacks, it gets +1/+0 until end of turn for each Locus you control. 1/1 |
| Toralf, God of Fury | 2RR | Legendary Creature — God | Trample Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent. 5/4 |
| Marauding Knight | 2BB | Creature — Phyrexian Zombie Knight | Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. 2/2 |
| Venom Sliver | 1G | Creature — Sliver | Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.) 1/1 |
| A-Cloister Gargoyle | 1W | Artifact Creature — Gargoyle | When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. 0/3 |
| Horned Kavu | RG | Creature — Kavu | When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand. 3/4 |