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17 May 2024: Card library updated.

Eater of Virtue

1 · Legendary Artifact — Equipment

Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1}

Similar cards

Color identity:
NameManaTypeText
Runes of the Deus 4R/GEnchantment — Aura Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.
Mirri, Cat Warrior 1GGLegendary Creature — Cat Warrior First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) 2/3
Knight of the Kitchen Sink WWArtifact Creature — Cyborg Knight First strike, protection from watermarks (Nothing with a watermark can block, target, deal damage to, or attach to this creature.) 2/2
Razor Swine 2RCreature — Phyrexian Boar First strike Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 2/1
Power Matrix 4Artifact {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
Palladia-Mors, the Ruiner 3RGWLegendary Creature — Elder Dragon Flying, vigilance, trample Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. 6/6
Hero's Heirloom 2Artifact — Equipment Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2}
Batterbone 2Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}
Battle Mastery 2WEnchantment — Aura Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Haunted Cloak 3Artifact — Equipment Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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