M:tG card similarity search
1 · Legendary Artifact — Equipment
Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1}
Name | Mana | Type | Text |
---|---|---|---|
Norn's Choirmaster | 3WW | Creature — Phyrexian Angel | Flying, first strike Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 5/4 |
Ambush Party | 4R | Creature — Human Rogue | First strike, haste 3/1 |
Kobold Overlord | 1R | Creature — Kobold | First strike Other Kobold creatures you control have first strike. 1/2 |
Brass Knuckles | 4 | Artifact — Equipment | When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Moonsilver Spear | 4 | Artifact — Equipment | Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4} |
Watchwing Scarecrow | 4 | Artifact Creature — Scarecrow | Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. 2/4 |
Walking Sponge | 1U | Creature — Sponge | {T}: Target creature loses your choice of flying, first strike, or trample until end of turn. 1/1 |
Skymarcher Aspirant | W | Creature — Vampire Soldier | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Skymarcher Aspirant has flying as long as you have the city's blessing. 2/1 |
True Conviction | 3WWW | Enchantment | Creatures you control have double strike and lifelink. |
Bladed Bracers | 1 | Artifact — Equipment | Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |