M:tG card similarity search
2U · Creature — Tiefling Wizard
Flying When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. 2/2
Name | Mana | Type | Text |
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Crackling Spellslinger | 3RR | Creature — Human Wizard | Flash When Crackling Spellslinger enters the battlefield, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) 2/2 |
Crafty Octopus | 2U | Host Creature — Octopus Rigger | When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/3 |
Elemental Eruption | 4RR | Sorcery | Create a 4/4 red Dragon Elemental creature token with flying and prowess. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Duskworker | 4 | Artifact Creature — Construct | Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. 2/2 |
Separatist Voidmage | 3U | Creature — Human Wizard | When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand. 2/2 |
Voidwielder | 4U | Creature — Human Wizard | When Voidwielder enters the battlefield, you may return target creature to its owner's hand. 1/4 |
Canyon Drake | 2RR | Creature — Drake | Flying {1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn. 1/2 |
Custodi Squire | 4W | Creature — Spirit Cleric | Flying Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. 3/3 |
Culling Mark | 2G | Sorcery | Target creature blocks this turn if able. |
Heronblade Elite | 2G | Creature — Human Warrior | Vigilance Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite. {T}: Add X mana of any one color, where X is Heronblade Elite's power. 1/1 |