M:tG card similarity search
1W · Instant
Destroy target enchantment and all other enchantments with the same name as that enchantment.
Name | Mana | Type | Text |
---|---|---|---|
Illusory Gains | 3UU | Enchantment — Aura | Enchant creature You control enchanted creature. Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature. |
Slumbering Keepguard | W | Creature — Human Knight | Whenever an enchantment enters the battlefield under your control, scry 1. {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. 1/1 |
Spiteful Blow | 4BB | Sorcery | Destroy target creature and target land. |
Favor of the Woods | 2G | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks, you gain 3 life. |
Disappear | 2UU | Enchantment — Aura | Enchant creature {U}: Return enchanted creature and Disappear to their owners' hands. |
Trygon Predator | 1GU | Creature — Beast | Flying Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls. 2/3 |
Consuming Ferocity | 1R | Enchantment — Aura | Enchant non-Wall creature Enchanted creature gets +1/+0. At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated. |
Tel-Jilad Justice | 1G | Instant | Destroy target artifact. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Ice Cage | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage. |
Blessing | WW | Enchantment — Aura | Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn. |