M:tG card similarity search
1B · Instant
Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Deadly Poison Sampler | Artifact — Contraption | Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls." | |
Clear Shot | 2G | Instant | Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. |
Crackling Club | R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: It deals 1 damage to target creature. |
Chariot of the Sun | 3 | Artifact | {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1. |
Gempalm Avenger | 5W | Creature — Human Soldier | Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. 3/5 |
Shard of Broken Glass | 1 | Artifact — Equipment | Equipped creature gets +1/+0. Whenever equipped creature attacks, you may mill two cards. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Bladed Sentinel | 4 | Artifact Creature — Construct | {W}: Bladed Sentinel gains vigilance until end of turn. 2/4 |
Blazing Sunsteel | 1R | Artifact — Equipment | Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4} |
Hunt the Hunter | G | Sorcery | Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls. |
Battle Rampart | 2R | Creature — Wall | Defender {T}: Target creature gains haste until end of turn. 1/3 |