Card Codex

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17 May 2024: Card library updated.

Echoing Equation

3UU · Sorcery

Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.

Similar cards

Color identity:
NameManaTypeText
Besieged Viking Village Plane — Earth All creatures have "Boast — {1}: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.) Whenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.
Backslide 1UInstant Turn target creature with a morph ability face down. Cycling {U} ({U}, Discard this card: Draw a card.)
Restless Reef Land Restless Reef enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. Whenever Restless Reef attacks, target player mills four cards.
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Reality Anchor 1GInstant Target creature loses shadow until end of turn. Draw a card.
Oracle en-Vec 1WCreature — Human Wizard {T}: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn. 1/1
Give No Ground 3WInstant Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
Séance 2WWEnchantment At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Demonspine Whip BRArtifact — Equipment {X}: Equipped creature gets +X/+0 until end of turn. Equip {1}
Dracoplasm URCreature — Shapeshifter Flying As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. 0/0
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