M:tG card similarity search
1U/RU/R · Creature — Goblin Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Strongarm Tactics | 1B | Sorcery | Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. |
Land's Edge | 1RR | World Enchantment | Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player or planeswalker. Any player may activate this ability. |
Slate Street Ruffian | 2B | Creature — Human Warrior | Whenever Slate Street Ruffian becomes blocked, defending player discards a card. 2/2 |
Obstinate Familiar | R | Creature — Lizard | If you would draw a card, you may skip that draw instead. 1/1 |
Gandalf, Friend of the Shire | 3U | Legendary Creature — Avatar Wizard | Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card. 2/4 |
Blade Juggler | 4B | Creature — Human Rogue | Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card. 3/2 |
Sphinx of Enlightenment | 4UU | Creature — Sphinx | Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. 5/5 |
Dragon Mage | 5RR | Creature — Dragon Wizard | Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. 5/5 |
Cloak of Confusion | 1B | Enchantment — Aura | Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random. |
Elite Guardmage | 2WU | Creature — Human Wizard | Flying When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. 2/3 |