M:tG card similarity search
· Legendary Artifact
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Name | Mana | Type | Text |
---|---|---|---|
Graf Reaver | 1B | Creature — Zombie Warrior | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Graf Reaver exploits a creature, destroy target planeswalker. At the beginning of your upkeep, Graf Reaver deals 1 damage to you. 3/3 |
Feywild Visitor | 2U | Legendary Enchantment — Background | Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying." |
Ormos, Archive Keeper | 4UU | Legendary Creature — Sphinx | Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper. {1}{U}{U}, Discard three cards with different names: Draw five cards. 5/5 |
Ferocious Pup | 2G | Creature — Wolf | When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token. 0/1 |
Satyr Hoplite | R | Creature — Satyr Soldier | Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite. 1/1 |
Cancel | 1UU | Instant | Counter target spell. |
Counterspell | UU | Instant | Counter target spell. |
Chamber Sentry | X | Artifact Creature — Construct | Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. 0/0 |
Stolen Goodies | 3G | Sorcery — Adventure | Distribute three +1/+1 counters among any number of target creatures you control. |
Bristling Hydra | 2GG | Creature — Hydra | When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3 |