M:tG card similarity search
W/B · Enchantment — Aura
Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1.
| Name | Mana | Type | Text |
|---|---|---|---|
| Fly | U | Enchantment — Aura | Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.) |
| Prava of the Steel Legion | 2W | Legendary Creature — Cat Soldier | As long as it's your turn, creature tokens you control get +1/+4. {3}{W}: Create a 1/1 white Soldier creature token. Partner (You can have two commanders if both have partner.) 1/4 |
| Gate Smasher | 3 | Artifact — Equipment | Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3} |
| Arachnus Web | 2G | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web. |
| Tormentor's Trident | 2 | Artifact — Equipment | Equipped creature gets +3/+0 and attacks each combat if able. Equip {3} |
| Cage of Hands | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. |
| Kumano's Blessing | 2R | Enchantment — Aura | Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead. |
| Horned Helm | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Soaring Hope | 4W | Enchantment — Aura | Enchant creature When Soaring Hope enters the battlefield, you gain 3 life. Enchanted creature has flying. {W}: Put Soaring Hope on top of its owner's library. |
| Fireborn Knight | R/WR/WR/WR/W | Creature — Human Knight | Double strike {R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn. 2/3 |