M:tG card similarity search
G · Creature — Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Gray Slaad | 2B | Creature — Frog Horror | As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch. 4/1 |
Steadfast Guard | WW | Creature — Human Rebel | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Soulknife Spy | 2U | Creature — Elf Rogue | Whenever Soulknife Spy deals combat damage to a player, draw a card. 3/2 |
Armory Guard | 3W | Creature — Giant Soldier | Armory Guard has vigilance as long as you control a Gate. 2/5 |
Flaming Fist Duskguard | 1W | Creature — Dwarf Soldier | When Flaming Fist Duskguard enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0." 3/1 |
Armistice | 2W | Enchantment | {3}{W}{W}: You draw a card and target opponent gains 3 life. |
Painful Quandary | 3BB | Enchantment | Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. |
Laquatus's Creativity | 4U | Sorcery | Target player draws cards equal to the number of cards in their hand, then discards that many cards. |
Stonespeaker Crystal | 4 | Artifact | {T}: Add {C}{C}. {2}, {T}, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card. |
Diamond Mare | 2 | Artifact Creature — Horse | As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3 |