Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Edgewall Innkeeper

G · Creature — Human Peasant

Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1

Similar cards

Color identity:
NameManaTypeText
Hypothesizzle 3URInstant Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Discerning Financier 2WCreature — Human Noble At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") {2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. 2/3
Thoughtlace UInstant Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Death-Greeter's Champion 2RCreature — Human Warrior Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike 2/1
Fraction Jackson 2GCreature — Human Hero {G}, {T}: Return target card with a ½ on it from your graveyard to your hand. 1/1.5
Scene of the Crime Artifact Land — Clue Scene of the Crime enters the battlefield tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice Scene of the Crime: Draw a card.
Doublecast RRSorcery When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Teach by Example U/RU/RInstant When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Silverback Elder 2GGGCreature — Ape Shaman Whenever you cast a creature spell, choose one — • Destroy target artifact or enchantment. • Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. • You gain 4 life. 5/7
Demon-Possessed Witch Creature — Human Shaman When this creature transforms into Demon-Possessed Witch, you may destroy target creature. 4/3
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